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Enable changing root path to Git repository #138
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…s temporarily removed
…gs (instead of defaulting to project dir everytime the editor restarts)
…nreal project but ONLY if they are included in the chosen repository tree (now that we have freedom to choose the root repo dir, these folders might be excluded from the repo)
Ykaganov/change git root rebase
Hello, sorry for never even answering :( |
@SRombauts See linked issue: #75 Right now, the plugin really does not like sub-repos. |
Just adding some insight about it. Moding files must be "Epic Games\SquadEditor\Squad\Plugins\Mods", with your plugin the git root will be put in the SquadEditor folder and all the files from the SDK will be add. So the modding community is using perforce when the modding team can get a perforce. |
I would love this also, |
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